Stringer in Go
Stringer is implemented by any value that has a String method, which defines the “native” format for that value. The String method is used to print values passed as an operand to any format that accepts a string or to an unformatted printer such as Print.
package main
import (
"fmt"
)
// Animal has a Name and an Age to represent an animal.
type Animal struct {
Name string
Age uint
}
// String makes Animal satisfy the Stringer interface.
func (a Animal) String() string {
return fmt.Sprintf("%v (%d)", a.Name, a.Age)
}
func main() {
a := Animal{
Name: "Gopher",
Age: 2,
}
fmt.Println(a)
}